Author: Julia

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How to finish your side projects

The Birth of a Side Project A long long time ago, I started working on a new project. A side project. I decided I wanted to make a fan game for my favourite D&D...

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100 Days of Game Dev Challenge

I haven’t been doing enough game dev lately, that’s for sure. I wanted something I could commit to, a way to challenge myself and maintain accountability. I’ve seen a couple 100 Day challenges floating...

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Who wants to buy your game?

It’s easy to dive right into marketing your game without taking a moment to figure out who your target market is. Heck, I do it. This is especially the case if the game you...

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Alchemy Asset Pack

Over the past year I’ve received a lot of positive feedback on my watercolour art used in the game I am making. So I decided to make a free hand painted asset pack and...

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Free Game Dev Resources Masterlist

I’ve compiled a list of my favourite tools to help you on your creative journey. Whether it’s game dev, programming, art, or something in the middle, these resources are sure to keep you inspired,...

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Environment Design

Lately I’ve been ultra focused on environment design for my 2D sidescroller game. The biggest piece of feedback I got on my first release of love you tender was that it was hard to...

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PLAY love you tender

Hey, LOOK! It’s the barebones-iest demo version of my indie game! This is my first playable reveal of what I’ve been working on – a simple 2D side-scroller platformer. Can you beat it? Probably....

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Game Dev Friends Club

YOU (yes you) could be a member of the absolutely aggressively exclusive GAMEDEVOID FRIENDS CLUB. Do you have what it takes?