How to finish your side projects
The Birth of a Side Project A long long time ago, I started working on a new project. A side project. I decided I wanted to make a fan game for my favourite D&D...
The Birth of a Side Project A long long time ago, I started working on a new project. A side project. I decided I wanted to make a fan game for my favourite D&D...
This is a long post! I’d recommend setting aside some time to read it thoroughly and get out a notebook to jot down some notes on the things you want to implement. I am...
I haven’t been doing enough game dev lately, that’s for sure. I wanted something I could commit to, a way to challenge myself and maintain accountability. I’ve seen a couple 100 Day challenges floating...
It’s easy to dive right into marketing your game without taking a moment to figure out who your target market is. Heck, I do it. This is especially the case if the game you...
I was sitting down to do some game dev for my Critical Role game and I had a spontaneous impulse to turn on a Twitch stream while I worked. Not someone else’s stream as...
Over the past year I’ve received a lot of positive feedback on my watercolour art used in the game I am making. So I decided to make a free hand painted asset pack and...
I’ve compiled a list of my favourite tools to help you on your creative journey. Whether it’s game dev, programming, art, or something in the middle, these resources are sure to keep you inspired,...
Lately I’ve been ultra focused on environment design for my 2D sidescroller game. The biggest piece of feedback I got on my first release of love you tender was that it was hard to...
Hey, LOOK! It’s the barebones-iest demo version of my indie game! This is my first playable reveal of what I’ve been working on – a simple 2D side-scroller platformer. Can you beat it? Probably....
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